Searched refs:fAttributeNames (Results 1 – 3 of 3) sorted by relevance
54 writer.writeInt(meta->fAttributeNames.count()); in PackCachedShaders()55 for (const auto& attr : meta->fAttributeNames) { in PackCachedShaders()104 meta->fAttributeNames.resize(reader->readInt()); in UnpackCachedShaders()105 for (auto& attr : meta->fAttributeNames) { in UnpackCachedShaders()
24 SkTArray<SkSL::String> fAttributeNames; member
196 meta.fAttributeNames.emplace_back(attr.name()); in storeShaderInCache()199 meta.fAttributeNames.emplace_back(attr.name()); in storeShaderInCache()611 for (int i = 0; i < meta.fAttributeNames.count(); ++i) { in PrecompileProgram()613 meta.fAttributeNames[i].c_str())); in PrecompileProgram()