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Searched refs:fBackendTextures (Results 1 – 1 of 1) sorted by relevance

/third_party/skia/bench/
DCreateBackendTextureBench.cpp15 SkTArray<GrBackendTexture> fBackendTextures; member in CreateBackendTextureBench
31 fBackendTextures.reserve_back(loops); in onDraw()
35 fBackendTextures.push_back(context->createBackendTexture( in onDraw()
47 for (int i = 0; i < fBackendTextures.count(); ++i) { in onPerCanvasPostDraw()
48 if (fBackendTextures[i].isValid()) { in onPerCanvasPostDraw()
49 context->deleteBackendTexture(fBackendTextures[i]); in onPerCanvasPostDraw()
52 fBackendTextures.reset(); in onPerCanvasPostDraw()