/third_party/skia/experimental/graphite/src/ |
D | DrawPass.h | 55 std::array<float, 4> clearColor() const { return fClearColor; } in clearColor() 88 std::array<float, 4> fClearColor; variable
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D | DrawContext.cpp | 119 desc.fClearColor = fDrawPasses[0]->clearColor(); in snapRenderPassTask()
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D | CommandBuffer.h | 34 std::array<float, 4> fClearColor; member
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D | DrawPass.cpp | 148 , fClearColor(clearColor) in DrawPass()
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/third_party/skia/src/gpu/d3d/ |
D | GrD3DOpsRenderPass.cpp | 43 fClearColor = colorInfo.fClearColor; in set() 66 fGpu->currentCommandList()->clearRenderTargetView(d3dRT, fClearColor, nullptr); in onBegin()
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D | GrD3DOpsRenderPass.h | 74 std::array<float, 4> fClearColor; variable
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/third_party/skia/src/gpu/vk/ |
D | GrVkOpsRenderPass.cpp | 259 vkClearColor.color.float32[0] = colorInfo.fClearColor[0]; in init() 260 vkClearColor.color.float32[1] = colorInfo.fClearColor[1]; in init() 261 vkClearColor.color.float32[2] = colorInfo.fClearColor[2]; in init() 262 vkClearColor.color.float32[3] = colorInfo.fClearColor[3]; in init()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/d3d12/ |
D | TextureD3D12.cpp | 998 float fClearColor = (clearValue == TextureBase::ClearValue::Zero) ? 0.f : 1.f; in ClearTexture() local 1044 commandList->ClearDepthStencilView(baseDescriptor, clearFlags, fClearColor, in ClearTexture() 1051 const float clearColorRGBA[4] = {fClearColor, fClearColor, fClearColor, fClearColor}; in ClearTexture()
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/third_party/skia/third_party/externals/dawn/src/dawn_native/vulkan/ |
D | TextureVk.cpp | 1135 float fClearColor = isZero ? 0.f : 1.f; in ClearTexture() local 1224 clearDepthStencilValue[0].depth = fClearColor; in ClearTexture() 1235 clearColorValue.float32[0] = fClearColor; in ClearTexture() 1236 clearColorValue.float32[1] = fClearColor; in ClearTexture() 1237 clearColorValue.float32[2] = fClearColor; in ClearTexture() 1238 clearColorValue.float32[3] = fClearColor; in ClearTexture()
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/third_party/skia/tools/sk_app/win/ |
D | ANGLEWindowContext_win.cpp | 127 interface->fFunctions.fClearColor(0, 0, 0, 0); in onInitializeContext()
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/third_party/skia/src/gpu/ |
D | GrOpsRenderPass.h | 39 std::array<float, 4> fClearColor; member
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/third_party/skia/third_party/externals/dawn/src/dawn_native/opengl/ |
D | TextureGL.cpp | 224 float fClearColor = (clearValue == TextureBase::ClearValue::Zero) ? 0.f : 1.f; in ClearTexture() local 228 GLfloat depth = fClearColor; in ClearTexture()
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/third_party/skia/tests/graphite/ |
D | CommandBufferTest.cpp | 66 renderPassDesc.fClearColor = { 1, 0, 0, 1 }; // red in DEF_GRAPHITE_TEST_FOR_CONTEXTS()
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/third_party/skia/src/gpu/dawn/ |
D | GrDawnOpsRenderPass.cpp | 62 const float* c = fColorInfo.fClearColor.data(); in beginRenderPass()
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/third_party/skia/include/gpu/gl/ |
D | GrGLInterface.h | 116 GrGLFunction<GrGLClearColorFn> fClearColor; member
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/third_party/skia/experimental/graphite/src/mtl/ |
D | MtlCommandBuffer.mm | 96 const std::array<float, 4>& clearColor = renderPassDesc.fClearColor;
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/third_party/skia/src/gpu/gl/ |
D | GrGLInterfaceAutogen.cpp | 100 !fFunctions.fClearColor || in validate()
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D | GrGLGpu.cpp | 2021 this->flushClearColor(colorLoadStore.fClearColor); in beginCommandBuffer()
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/third_party/skia/src/gpu/mtl/ |
D | GrMtlOpsRenderPass.mm | 264 const std::array<float, 4>& clearColor = colorInfo.fClearColor;
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