Searched refs:fCurrentRenderPipelineState (Results 1 – 2 of 2) sorted by relevance
47 if (fCurrentRenderPipelineState != pso) { in setRenderPipelineState()49 fCurrentRenderPipelineState = pso; in setRenderPipelineState()248 __weak id<MTLRenderPipelineState> fCurrentRenderPipelineState = nil; variable
46 if (fCurrentRenderPipelineState != pso) { in setRenderPipelineState()48 fCurrentRenderPipelineState = pso; in setRenderPipelineState()252 id<MTLRenderPipelineState> fCurrentRenderPipelineState = nil; variable