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Searched refs:fCurrentSecondaryCommandBuffer (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/src/gpu/vk/
DGrVkOpsRenderPass.cpp181 loadFromResolve != LoadFromResolve::kLoad && SkToBool(fCurrentSecondaryCommandBuffer); in beginRenderPass()
209 if (fCurrentSecondaryCommandBuffer) { in beginRenderPass()
210 fCurrentSecondaryCommandBuffer->end(fGpu); in beginRenderPass()
250 fCurrentSecondaryCommandBuffer = fGpu->cmdPool()->findOrCreateSecondaryCommandBuffer(fGpu); in init()
251 if (!fCurrentSecondaryCommandBuffer) { in init()
255 fCurrentSecondaryCommandBuffer->begin(fGpu, fFramebuffer.get(), fCurrentRenderPass); in init()
273 fCurrentSecondaryCommandBuffer = fFramebuffer->externalCommandBuffer(); in initWrapped()
274 if (!fCurrentSecondaryCommandBuffer) { in initWrapped()
287 if (fCurrentSecondaryCommandBuffer) { in currentCommandBuffer()
288 return fCurrentSecondaryCommandBuffer.get(); in currentCommandBuffer()
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DGrVkOpsRenderPass.h112 std::unique_ptr<GrVkSecondaryCommandBuffer> fCurrentSecondaryCommandBuffer; variable