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Searched refs:fD3DInfo (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/src/gpu/
DGrBackendSurface.cpp565 , fD3DInfo(d3dInfo, state.release()) {} in GrBackendTexture()
608 fD3DInfo.cleanup(); in cleanup()
650 fD3DInfo.assign(that.fD3DInfo, this->isValid()); in operator =()
712 *outInfo = fD3DInfo.snapTextureResourceInfo(); in getD3DTextureResourceInfo()
720 fD3DInfo.setResourceState(state); in setD3DResourceState()
726 return fD3DInfo.getGrD3DResourceState(); in getGrD3DResourceState()
804 return fD3DInfo.snapTextureResourceInfo().fResource == in isSameTexture()
805 that.fD3DInfo.snapTextureResourceInfo().fResource; in isSameTexture()
848 auto d3dInfo = fD3DInfo.snapTextureResourceInfo(); in getBackendFormat()
900 return t0.fD3DInfo == t1.fD3DInfo; in TestingOnly_Equals()
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/third_party/skia/include/gpu/
DGrBackendSurface.h440 GrD3DBackendSurfaceInfo fD3DInfo; member
628 GrD3DBackendSurfaceInfo fD3DInfo; member