Searched refs:fD3DInfo (Results 1 – 2 of 2) sorted by relevance
565 , fD3DInfo(d3dInfo, state.release()) {} in GrBackendTexture()608 fD3DInfo.cleanup(); in cleanup()650 fD3DInfo.assign(that.fD3DInfo, this->isValid()); in operator =()712 *outInfo = fD3DInfo.snapTextureResourceInfo(); in getD3DTextureResourceInfo()720 fD3DInfo.setResourceState(state); in setD3DResourceState()726 return fD3DInfo.getGrD3DResourceState(); in getGrD3DResourceState()804 return fD3DInfo.snapTextureResourceInfo().fResource == in isSameTexture()805 that.fD3DInfo.snapTextureResourceInfo().fResource; in isSameTexture()848 auto d3dInfo = fD3DInfo.snapTextureResourceInfo(); in getBackendFormat()900 return t0.fD3DInfo == t1.fD3DInfo; in TestingOnly_Equals()[all …]
440 GrD3DBackendSurfaceInfo fD3DInfo; member628 GrD3DBackendSurfaceInfo fD3DInfo; member