Searched refs:fDstTextureSamplerHandle (Results 1 – 4 of 4) sorted by relevance
298 fDstTextureSamplerHandle = this->emitSampler(dstTextureProxy->backendFormat(), in emitAndInstallDstTexture()300 if (!fDstTextureSamplerHandle.isValid()) { in emitAndInstallDstTexture()325 fFS.appendTextureLookup(fDstTextureSamplerHandle, "_dstTexCoord"); in emitAndInstallDstTexture()330 fDstTextureSamplerHandle = this->emitInputSampler(swizzle, "DstTextureInput"); in emitAndInstallDstTexture()331 if (!fDstTextureSamplerHandle.isValid()) { in emitAndInstallDstTexture()342 fFS.appendInputLoad(fDstTextureSamplerHandle); in emitAndInstallDstTexture()382 fDstTextureSamplerHandle, in emitAndInstallXferProc()
110 SamplerHandle fDstTextureSamplerHandle; variable
308 , fDstTextureSamplerHandle(dstTextureSamplerHandle) in GR_MAKE_BITFIELD_CLASS_OPS()319 const SamplerHandle fDstTextureSamplerHandle; in GR_MAKE_BITFIELD_CLASS_OPS() member
220 if (args.fDstTextureSamplerHandle.isValid()) { in emitCode()