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Searched refs:fFBFetchNeedsCustomOutput (Results 1 – 5 of 5) sorted by relevance

/third_party/skia/src/gpu/
DGrShaderCaps.h60 bool fbFetchNeedsCustomOutput() const { return fFBFetchNeedsCustomOutput; } in fbFetchNeedsCustomOutput()
280 bool fFBFetchNeedsCustomOutput : 1; variable
DGrShaderCaps.cpp24 fFBFetchNeedsCustomOutput = false; in GrShaderCaps()
/third_party/skia/src/sksl/
DSkSLUtil.h97 bool fFBFetchNeedsCustomOutput = false; variable
99 return fFBFetchNeedsCustomOutput; in fbFetchNeedsCustomOutput()
/third_party/skia/src/gpu/gl/
DGrGLCaps.cpp876 shaderCaps->fFBFetchNeedsCustomOutput = (version >= GR_GL_VER(3, 0)); in initGLSL()
883 shaderCaps->fFBFetchNeedsCustomOutput = false; in initGLSL()
890 shaderCaps->fFBFetchNeedsCustomOutput = false; in initGLSL()
899 shaderCaps->fFBFetchNeedsCustomOutput = (version >= GR_GL_VER(3, 0)); in initGLSL()
/third_party/skia/src/gpu/mtl/
DGrMtlCaps.mm507 shaderCaps->fFBFetchNeedsCustomOutput = true; // ??