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Searched refs:fFeaturesAddedMask (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/src/gpu/glsl/
DGrGLSLShaderBuilder.cpp24 , fFeaturesAddedMask(0) in GrGLSLShaderBuilder()
281 if (featureBit & fFeaturesAddedMask) { in addFeature()
285 fFeaturesAddedMask |= featureBit; in addFeature()
DGrGLSLShaderBuilder.h275 uint32_t fFeaturesAddedMask; variable