Home
last modified time | relevance | path

Searched refs:fHasWork (Results 1 – 8 of 8) sorted by relevance

/third_party/skia/experimental/graphite/src/
DCommandBuffer.cpp35 fHasWork = true; in beginRenderPass()
42 fHasWork = true; in bindGraphicsPipeline()
48 fHasWork = true; in bindUniformBuffer()
61 fHasWork = true; in bindVertexBuffers()
69 fHasWork = true; in bindIndexBuffer()
94 fHasWork = true; in copyTextureToBuffer()
DCommandBuffer.h52 bool hasWork() { return fHasWork; } in hasWork()
72 fHasWork = true; in draw()
77 fHasWork = true; in drawIndexed()
82 fHasWork = true; in drawInstanced()
89 fHasWork = true; in drawIndexedInstanced()
131 bool fHasWork = false; variable
/third_party/skia/src/gpu/mtl/
DGrMtlCommandBuffer.h38 bool hasWork() { return fHasWork; } in hasWork()
101 , fHasWork(false) {} in GrMtlCommandBuffer()
115 bool fHasWork; variable
DGrMtlCommandBuffer.mm67 fHasWork = true;
171 fHasWork = true;
217 fHasWork = true;
228 fHasWork = true;
/third_party/skia/src/gpu/d3d/
DGrD3DCommandList.cpp62 fHasWork = false; in reset()
104 fHasWork = true; in resourceBarrier()
119 fHasWork = true; in uavBarrier()
137 fHasWork = true; in aliasingBarrier()
265 fHasWork = true; in addingWork()
DGrD3DCommandList.h111 bool hasWork() const { return fHasWork; } in hasWork()
143 bool fHasWork = false;
/third_party/skia/src/gpu/vk/
DGrVkCommandBuffer.h143 bool hasWork() const { return fHasWork; } in hasWork()
172 bool fHasWork = false; variable
DGrVkCommandBuffer.cpp141 fHasWork = true; in pipelineBarrier()
395 fHasWork = true; in addingWork()
455 fHasWork = false; in end()
1033 fHasWork = false; in end()