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Searched refs:fHeapType (Results 1 – 4 of 4) sorted by relevance

/third_party/skia/src/gpu/d3d/
DGrD3DDescriptorTableManager.cpp82 : fHeapType(heapType) in HeapPool()
84 sk_sp<Heap> heap = Heap::Make(gpu, fHeapType, fCurrentHeapDescriptorCount); in HeapPool()
109 GrD3DDescriptorTableManager::Heap::Make(gpu, fHeapType, fCurrentHeapDescriptorCount); in allocateTable()
130 GrD3DDescriptorTableManager::Heap::Make(gpu, fHeapType, fCurrentHeapDescriptorCount); in prepForSubmit()
DGrD3DCpuDescriptorManager.cpp152 , fHeapType(heapType) { in HeapPool()
154 GrD3DCpuDescriptorManager::Heap::Make(gpu, fHeapType, fMaxAvailableDescriptors); in HeapPool()
169 GrD3DCpuDescriptorManager::Heap::Make(gpu, fHeapType, fMaxAvailableDescriptors); in allocateHandle()
DGrD3DCpuDescriptorManager.h87 D3D12_DESCRIPTOR_HEAP_TYPE fHeapType; variable
DGrD3DDescriptorTableManager.h115 D3D12_DESCRIPTOR_HEAP_TYPE fHeapType; variable