Searched refs:fHeapType (Results 1 – 4 of 4) sorted by relevance
/third_party/skia/src/gpu/d3d/ |
D | GrD3DDescriptorTableManager.cpp | 82 : fHeapType(heapType) in HeapPool() 84 sk_sp<Heap> heap = Heap::Make(gpu, fHeapType, fCurrentHeapDescriptorCount); in HeapPool() 109 GrD3DDescriptorTableManager::Heap::Make(gpu, fHeapType, fCurrentHeapDescriptorCount); in allocateTable() 130 GrD3DDescriptorTableManager::Heap::Make(gpu, fHeapType, fCurrentHeapDescriptorCount); in prepForSubmit()
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D | GrD3DCpuDescriptorManager.cpp | 152 , fHeapType(heapType) { in HeapPool() 154 GrD3DCpuDescriptorManager::Heap::Make(gpu, fHeapType, fMaxAvailableDescriptors); in HeapPool() 169 GrD3DCpuDescriptorManager::Heap::Make(gpu, fHeapType, fMaxAvailableDescriptors); in allocateHandle()
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D | GrD3DCpuDescriptorManager.h | 87 D3D12_DESCRIPTOR_HEAP_TYPE fHeapType; variable
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D | GrD3DDescriptorTableManager.h | 115 D3D12_DESCRIPTOR_HEAP_TYPE fHeapType; variable
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