/third_party/skia/src/gpu/gl/ |
D | GrGLProgramDataManager.cpp | 29 uniform.fLocation = builderUniform.fLocation; in GrGLProgramDataManager() 38 if (kUnusedUniform != sampler.fLocation) { in setSamplerUniforms() 39 GR_GL_CALL(fGpu->glInterface(), Uniform1i(sampler.fLocation, i + startUnit)); in setSamplerUniforms() 49 if (kUnusedUniform != uni.fLocation) { in set1i() 50 GR_GL_CALL(fGpu->glInterface(), Uniform1i(uni.fLocation, i)); in set1i() 61 if (kUnusedUniform != uni.fLocation) { in set1iv() 62 GR_GL_CALL(fGpu->glInterface(), Uniform1iv(uni.fLocation, arrayCount, v)); in set1iv() 70 if (kUnusedUniform != uni.fLocation) { in set1f() 71 GR_GL_CALL(fGpu->glInterface(), Uniform1f(uni.fLocation, v0)); in set1f() 86 if (kUnusedUniform != uni.fLocation) { in set1fv() [all …]
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D | GrGLUniformHandler.cpp | 60 tempInfo.fLocation = -1; in internalAddUniformArray() 88 tempInfo.fLocation = -1; in addSampler() 117 uniform.fLocation = currUniform; in bindUniformLocations() 122 sampler.fLocation = currUniform; in bindUniformLocations() 133 uniform.fLocation = location; in getUniformLocations() 138 sampler.fLocation = location; in getUniformLocations()
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D | GrGLProgramDataManager.h | 30 GrGLint fLocation; member 35 GrGLint fLocation; member 82 GrGLint fLocation; member
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D | GrGLProgram.h | 42 GrGLint fLocation; member
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D | GrGLOpsRenderPass.cpp | 156 fAttribArrayState->set(fGpu, attrib.fLocation, instanceBuffer, attrib.fCPUType, in bindInstanceBuffer() 174 fAttribArrayState->set(fGpu, attrib.fLocation, vertexBuffer, attrib.fCPUType, in bindVertexBuffer()
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/third_party/skia/include/private/ |
D | SkSLLayout.h | 40 , fLocation(location) in Layout() 50 , fLocation(-1) in Layout() 73 if (fLocation >= 0) { in description() 74 result += separator() + "location = " + to_string(fLocation); in description() 114 fLocation == other.fLocation && 128 int fLocation; member
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/third_party/skia/src/utils/win/ |
D | SkIStream.cpp | 93 , fLocation() in SkIStream() 111 this->fLocation.QuadPart += *pcbRead; in Read() 133 this->fLocation.QuadPart = skipped; in Seek() 143 this->fLocation.QuadPart += skipped; in Seek() 156 this->fLocation.QuadPart = skipped; in Seek() 169 lpNewFilePointer->QuadPart = this->fLocation.QuadPart; in Seek()
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D | SkIStream.h | 76 ULARGE_INTEGER fLocation; variable
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/third_party/skia/src/utils/ |
D | SkCamera.cpp | 59 fLocation = {0, 0, -SkIntToScalar(576)}; // 8 inches backward in reset() 63 fObserver = {0, 0, fLocation.z}; in reset() 122 SkV3 diff = quilt.fOrigin - fLocation; in patchToMatrix() 182 fCamera.fLocation = {x * 72.0f, y * 72.0f, lz}; in setCameraLocation() 189 return fCamera.fLocation.x / 72.0f; in getCameraLocationX() 193 return fCamera.fLocation.y / 72.0f; in getCameraLocationY() 197 return fCamera.fLocation.z / 72.0f; in getCameraLocationZ()
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/third_party/skia/src/effects/imagefilters/ |
D | SkLightingImageFilter.cpp | 916 : INHERITED(color), fLocation(location) {} in SkPointLight() 919 SkPoint3 direction = SkPoint3::Make(fLocation.fX - SkIntToScalar(x), in surfaceToLight() 920 fLocation.fY - SkIntToScalar(y), in surfaceToLight() 921 fLocation.fZ - SkIntToScalar(z) * surfaceScale); in surfaceToLight() 927 const SkPoint3& location() const { return fLocation; } in location() 943 fLocation == o.fLocation; in isEqual() 946 SkPoint location2 = SkPoint::Make(fLocation.fX, fLocation.fY); in transform() 949 SkPoint locationZ = SkPoint::Make(fLocation.fZ, fLocation.fZ); in transform() 958 fLocation = read_point3(buffer); in SkPointLight() 963 : INHERITED(color), fLocation(location) {} in SkPointLight() [all …]
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/third_party/skia/third_party/externals/dng_sdk/source/ |
D | dng_iptc.cpp | 52 , fLocation () in dng_iptc() 141 if (fLocation.NotEmpty ()) in IsEmpty() 564 ParseString (stream, fLocation, charSet); in Parse() 904 fLocation, in Spool()
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D | dng_iptc.h | 66 dng_string fLocation; variable
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D | dng_xmp.cpp | 2051 iptc.fLocation, in SyncIPTC()
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/third_party/skia/include/utils/ |
D | SkCamera.h | 59 SkV3 fLocation; // origin of the camera's space variable
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/third_party/skia/include/sksl/ |
D | DSLLayout.h | 42 return this->intValue(&fSkSLLayout.fLocation, location, SkSL::Layout::kLocation_Flag,
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/third_party/skia/src/sksl/ir/ |
D | SkSLVariable.cpp | 34 if (modifiers.fLayout.fLocation == 0 && modifiers.fLayout.fIndex == 0 && in Convert()
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/third_party/skia/src/sksl/codegen/ |
D | SkSLMetalCodeGenerator.cpp | 2311 if (-1 != var.modifiers().fLayout.fLocation) { in writeInputStruct() 2314 to_string(var.modifiers().fLayout.fLocation) + ")]]"); in writeInputStruct() 2317 to_string(var.modifiers().fLayout.fLocation) + ")]]"); in writeInputStruct() 2345 int location = var.modifiers().fLayout.fLocation; in writeOutputStruct()
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D | SkSLSPIRVCodeGenerator.cpp | 2954 if (layout.fLocation >= 0) { in writeLayout() 2955 this->writeInstruction(SpvOpDecorate, target, SpvDecorationLocation, layout.fLocation, in writeLayout() 2982 if (layout.fLocation >= 0) { in writeLayout() 2984 layout.fLocation, fDecorationBuffer); in writeLayout()
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/third_party/skia/src/gpu/gl/builders/ |
D | GrGLProgramBuilder.cpp | 131 fAttributes[i].fLocation = i; in computeCountsAndStrides()
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/third_party/skia/src/sksl/ |
D | SkSLDehydrator.cpp | 93 this->writeS8(l.fLocation); in write()
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