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Searched refs:fLocation (Results 1 – 20 of 20) sorted by relevance

/third_party/skia/src/gpu/gl/
DGrGLProgramDataManager.cpp29 uniform.fLocation = builderUniform.fLocation; in GrGLProgramDataManager()
38 if (kUnusedUniform != sampler.fLocation) { in setSamplerUniforms()
39 GR_GL_CALL(fGpu->glInterface(), Uniform1i(sampler.fLocation, i + startUnit)); in setSamplerUniforms()
49 if (kUnusedUniform != uni.fLocation) { in set1i()
50 GR_GL_CALL(fGpu->glInterface(), Uniform1i(uni.fLocation, i)); in set1i()
61 if (kUnusedUniform != uni.fLocation) { in set1iv()
62 GR_GL_CALL(fGpu->glInterface(), Uniform1iv(uni.fLocation, arrayCount, v)); in set1iv()
70 if (kUnusedUniform != uni.fLocation) { in set1f()
71 GR_GL_CALL(fGpu->glInterface(), Uniform1f(uni.fLocation, v0)); in set1f()
86 if (kUnusedUniform != uni.fLocation) { in set1fv()
[all …]
DGrGLUniformHandler.cpp60 tempInfo.fLocation = -1; in internalAddUniformArray()
88 tempInfo.fLocation = -1; in addSampler()
117 uniform.fLocation = currUniform; in bindUniformLocations()
122 sampler.fLocation = currUniform; in bindUniformLocations()
133 uniform.fLocation = location; in getUniformLocations()
138 sampler.fLocation = location; in getUniformLocations()
DGrGLProgramDataManager.h30 GrGLint fLocation; member
35 GrGLint fLocation; member
82 GrGLint fLocation; member
DGrGLProgram.h42 GrGLint fLocation; member
DGrGLOpsRenderPass.cpp156 fAttribArrayState->set(fGpu, attrib.fLocation, instanceBuffer, attrib.fCPUType, in bindInstanceBuffer()
174 fAttribArrayState->set(fGpu, attrib.fLocation, vertexBuffer, attrib.fCPUType, in bindVertexBuffer()
/third_party/skia/include/private/
DSkSLLayout.h40 , fLocation(location) in Layout()
50 , fLocation(-1) in Layout()
73 if (fLocation >= 0) { in description()
74 result += separator() + "location = " + to_string(fLocation); in description()
114 fLocation == other.fLocation &&
128 int fLocation; member
/third_party/skia/src/utils/win/
DSkIStream.cpp93 , fLocation() in SkIStream()
111 this->fLocation.QuadPart += *pcbRead; in Read()
133 this->fLocation.QuadPart = skipped; in Seek()
143 this->fLocation.QuadPart += skipped; in Seek()
156 this->fLocation.QuadPart = skipped; in Seek()
169 lpNewFilePointer->QuadPart = this->fLocation.QuadPart; in Seek()
DSkIStream.h76 ULARGE_INTEGER fLocation; variable
/third_party/skia/src/utils/
DSkCamera.cpp59 fLocation = {0, 0, -SkIntToScalar(576)}; // 8 inches backward in reset()
63 fObserver = {0, 0, fLocation.z}; in reset()
122 SkV3 diff = quilt.fOrigin - fLocation; in patchToMatrix()
182 fCamera.fLocation = {x * 72.0f, y * 72.0f, lz}; in setCameraLocation()
189 return fCamera.fLocation.x / 72.0f; in getCameraLocationX()
193 return fCamera.fLocation.y / 72.0f; in getCameraLocationY()
197 return fCamera.fLocation.z / 72.0f; in getCameraLocationZ()
/third_party/skia/src/effects/imagefilters/
DSkLightingImageFilter.cpp916 : INHERITED(color), fLocation(location) {} in SkPointLight()
919 SkPoint3 direction = SkPoint3::Make(fLocation.fX - SkIntToScalar(x), in surfaceToLight()
920 fLocation.fY - SkIntToScalar(y), in surfaceToLight()
921 fLocation.fZ - SkIntToScalar(z) * surfaceScale); in surfaceToLight()
927 const SkPoint3& location() const { return fLocation; } in location()
943 fLocation == o.fLocation; in isEqual()
946 SkPoint location2 = SkPoint::Make(fLocation.fX, fLocation.fY); in transform()
949 SkPoint locationZ = SkPoint::Make(fLocation.fZ, fLocation.fZ); in transform()
958 fLocation = read_point3(buffer); in SkPointLight()
963 : INHERITED(color), fLocation(location) {} in SkPointLight()
[all …]
/third_party/skia/third_party/externals/dng_sdk/source/
Ddng_iptc.cpp52 , fLocation () in dng_iptc()
141 if (fLocation.NotEmpty ()) in IsEmpty()
564 ParseString (stream, fLocation, charSet); in Parse()
904 fLocation, in Spool()
Ddng_iptc.h66 dng_string fLocation; variable
Ddng_xmp.cpp2051 iptc.fLocation, in SyncIPTC()
/third_party/skia/include/utils/
DSkCamera.h59 SkV3 fLocation; // origin of the camera's space variable
/third_party/skia/include/sksl/
DDSLLayout.h42 return this->intValue(&fSkSLLayout.fLocation, location, SkSL::Layout::kLocation_Flag,
/third_party/skia/src/sksl/ir/
DSkSLVariable.cpp34 if (modifiers.fLayout.fLocation == 0 && modifiers.fLayout.fIndex == 0 && in Convert()
/third_party/skia/src/sksl/codegen/
DSkSLMetalCodeGenerator.cpp2311 if (-1 != var.modifiers().fLayout.fLocation) { in writeInputStruct()
2314 to_string(var.modifiers().fLayout.fLocation) + ")]]"); in writeInputStruct()
2317 to_string(var.modifiers().fLayout.fLocation) + ")]]"); in writeInputStruct()
2345 int location = var.modifiers().fLayout.fLocation; in writeOutputStruct()
DSkSLSPIRVCodeGenerator.cpp2954 if (layout.fLocation >= 0) { in writeLayout()
2955 this->writeInstruction(SpvOpDecorate, target, SpvDecorationLocation, layout.fLocation, in writeLayout()
2982 if (layout.fLocation >= 0) { in writeLayout()
2984 layout.fLocation, fDecorationBuffer); in writeLayout()
/third_party/skia/src/gpu/gl/builders/
DGrGLProgramBuilder.cpp131 fAttributes[i].fLocation = i; in computeCountsAndStrides()
/third_party/skia/src/sksl/
DSkSLDehydrator.cpp93 this->writeS8(l.fLocation); in write()