Home
last modified time | relevance | path

Searched refs:fMagFilter (Results 1 – 3 of 3) sorted by relevance

/third_party/skia/src/gpu/gl/
DGrGLTypesPriv.cpp16 , fMagFilter(GR_GL_LINEAR) in SamplerOverriddenState()
25 fMagFilter = ~0U; in invalidate()
DGrGLGpu.cpp1340 state.fMagFilter = GR_GL_NEAREST; in set_initial_texture_params()
1343 GR_GL_CALL(interface, TexParameteri(target, GR_GL_TEXTURE_MAG_FILTER, state.fMagFilter)); in set_initial_texture_params()
2688 newSamplerState.fMagFilter = filter_to_gl_mag_filter(samplerState.filter()); in bindTexture()
2697 if (setAll || newSamplerState.fMagFilter != oldSamplerState.fMagFilter) { in bindTexture()
2699 GL_CALL(TexParameteri(target, GR_GL_TEXTURE_MAG_FILTER, newSamplerState.fMagFilter)); in bindTexture()
/third_party/skia/include/private/
DGrGLTypesPriv.h36 GrGLenum fMagFilter; member