Searched refs:fNoPerspectiveInterpolationSupport (Results 1 – 3 of 3) sorted by relevance
72 bool noperspectiveInterpolationSupport() const { return fNoPerspectiveInterpolationSupport; } in noperspectiveInterpolationSupport()284 bool fNoPerspectiveInterpolationSupport : 1; variable
50 fNoPerspectiveInterpolationSupport = false; in GrShaderCaps()135 writer->appendBool("No perspective interpolation support", fNoPerspectiveInterpolationSupport); in dumpJSON()
923 shaderCaps->fNoPerspectiveInterpolationSupport = in initGLSL()928 shaderCaps->fNoPerspectiveInterpolationSupport = true; in initGLSL()4169 shaderCaps->fNoPerspectiveInterpolationSupport = false; in applyDriverCorrectnessWorkarounds()