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Searched refs:fPosXformUniform (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/src/gpu/gl/
DGrGLGpu.h762 GrGLint fPosXformUniform = 0; member
DGrGLGpu.cpp3158 GL_CALL_RET(fCopyPrograms[progIdx].fPosXformUniform, in createCopyProgram()
3382 GL_CALL(Uniform4f(fCopyPrograms[progIdx].fPosXformUniform, dx1 - dx0, dy1 - dy0, dx0, dy0)); in copySurfaceAsDraw()