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Searched refs:fPrevAngle (Results 1 – 1 of 1) sorted by relevance

/third_party/skia/samplecode/
DSample3D.cpp172 fPrevAngle = 1234567; member in RotateAnimator
184 if (angle != fPrevAngle) { in update()
185 fPrevAngle = fAngle; in update()
213 fAngleSpeed = (fAngle - fPrevAngle) / (fNow - fPrevNow); in start()
226 fPrevAngle = 1234567; in reset()