Searched refs:fPrevAngle (Results 1 – 1 of 1) sorted by relevance
172 fPrevAngle = 1234567; member in RotateAnimator184 if (angle != fPrevAngle) { in update()185 fPrevAngle = fAngle; in update()213 fAngleSpeed = (fAngle - fPrevAngle) / (fNow - fPrevNow); in start()226 fPrevAngle = 1234567; in reset()