Searched refs:fRtmap (Results 1 – 2 of 2) sorted by relevance
28 fRtmap[gpuDeviceProxy->peekRenderTarget()] = skIRects; in bindDrawingArea()33 std::map<GrRenderTarget*, std::vector<SkIRect>>::iterator iter = fRtmap.find(rt); in getDrawingArea()34 if (iter != fRtmap.end()) { in getDrawingArea()58 fRtmap.erase(gpuDeviceProxy->peekRenderTarget()); in clearSurface()63 fRtmap.clear(); in clearAll()
38 std::map<GrRenderTarget*, std::vector<SkIRect>> fRtmap; variable