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Searched refs:fSamplerObjectCache (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/src/gpu/gl/
DGrGLGpu.cpp377 fSamplerObjectCache = std::make_unique<SamplerObjectCache>(this); in GrGLGpu()
419 fSamplerObjectCache.reset(); in ~GrGLGpu()
450 if (fSamplerObjectCache) { in disconnect()
451 fSamplerObjectCache->release(); in disconnect()
457 if (fSamplerObjectCache) { in disconnect()
458 fSamplerObjectCache->abandon(); in disconnect()
564 if (fSamplerObjectCache) { in onResetContext()
565 fSamplerObjectCache->invalidateBindings(); in onResetContext()
2664 fSamplerObjectCache->bindSampler(unitIdx, samplerState); in bindTexture()
2679 if (fSamplerObjectCache) { in bindTexture()
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DGrGLGpu.h787 std::unique_ptr<SamplerObjectCache> fSamplerObjectCache; variable