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Searched refs:fTextureBarrierSupport (Results 1 – 5 of 5) sorted by relevance

/third_party/skia/src/gpu/
DGrCaps.h52 bool textureBarrierSupport() const { return fTextureBarrierSupport; } in textureBarrierSupport()
538 bool fTextureBarrierSupport : 1; variable
DGrCaps.cpp26 fTextureBarrierSupport = false; in GrCaps()
205 writer->appendBool("Texture Barrier Support", fTextureBarrierSupport); in dumpJSON()
/third_party/skia/src/gpu/vk/
DGrVkCaps.cpp68 fTextureBarrierSupport = true; in GrVkCaps()
521 fTextureBarrierSupport = false; in applyDriverCorrectnessWorkarounds()
594 fTextureBarrierSupport = false; in applyDriverCorrectnessWorkarounds()
/third_party/skia/src/gpu/gl/
DGrGLCaps.cpp151 fTextureBarrierSupport = version >= GR_GL_VER(4,5) || in init()
155 fTextureBarrierSupport = ctxInfo.hasExtension("GL_NV_texture_barrier"); in init()
157 fTextureBarrierSupport = false; in init()
3603 fTextureBarrierSupport = false; in applyDriverCorrectnessWorkarounds()
/third_party/skia/src/gpu/mtl/
DGrMtlCaps.mm374 fTextureBarrierSupport = false; // Need to figure out if we can do this