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Searched refs:fVersionDeclString (Results 1 – 6 of 6) sorted by relevance

/third_party/skia/src/sksl/
DSkSLUtil.h215 const char* fVersionDeclString = ""; variable
217 return fVersionDeclString; in versionDeclString()
296 result->fVersionDeclString = "#version 400"; in Default()
309 result->fVersionDeclString = "#version 400"; in AddAndTrueToLoopCondition()
316 result->fVersionDeclString = "#version 400"; in CannotUseFractForNegativeValues()
323 result->fVersionDeclString = "#version 400"; in CannotUseFragCoord()
330 result->fVersionDeclString = "#version 400"; in CannotUseMinAndAbsTogether()
337 result->fVersionDeclString = "#version 400"; in EmulateAbsIntFunction()
351 result->fVersionDeclString = "#version 310es"; in IncompleteShortIntPrecision()
359 result->fVersionDeclString = "#version 400"; in MustForceNegatedAtanParamToFloat()
[all …]
/third_party/skia/src/gpu/
DGrShaderCaps.h62 const char* versionDeclString() const { return fVersionDeclString; } in versionDeclString()
331 const char* fVersionDeclString; variable
DGrShaderCaps.cpp69 fVersionDeclString = nullptr; in GrShaderCaps()
/third_party/skia/src/gpu/d3d/
DGrD3DCaps.cpp227 shaderCaps->fVersionDeclString = "#version 330\n"; in initShaderCaps()
/third_party/skia/src/gpu/vk/
DGrVkCaps.cpp705 shaderCaps->fVersionDeclString = "#version 330\n"; in initShaderCaps()
/third_party/skia/src/gpu/gl/
DGrGLCaps.cpp962 shaderCaps->fVersionDeclString = get_glsl_version_decl_string(standard, in initGLSL()