Searched refs:factoryName (Results 1 – 1 of 1) sorted by relevance
136 const char* factoryName = cmdLine.getGLContextType(); in createRenderContext() local142 if (factoryName) in createRenderContext()144 factory = registry.getFactoryByName(factoryName); in createRenderContext()148 tcu::print("ERROR: Unknown or unsupported GL context type '%s'\n", factoryName); in createRenderContext()157 …throw tcu::NotSupportedError((std::string("Unknown GL context type '") + factoryName + "'").c_str(… in createRenderContext()