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Searched refs:falls_through (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/amd/compiler/
Daco_ssa_elimination.cpp239 bool falls_through = block->index < succ.index; in try_remove_simple_block() local
240 for (unsigned j = block->index + 1; falls_through && j < succ.index; j++) { in try_remove_simple_block()
243 falls_through = false; in try_remove_simple_block()
245 if (falls_through) { in try_remove_simple_block()