Searched refs:fallthrough_control (Results 1 – 2 of 2) sorted by relevance
662 Node* fallthrough_control = NodeProperties::GetControlInput(node); in CreateOrReuseDispatch() local674 graph()->NewNode(common()->Branch(), check, fallthrough_control); in CreateOrReuseDispatch()675 fallthrough_control = graph()->NewNode(common()->IfFalse(), branch); in CreateOrReuseDispatch()678 if_successes[i] = fallthrough_control; in CreateOrReuseDispatch()
1249 Node* fallthrough_control = control; in ReduceNamedAccess() local1256 Control this_control{fallthrough_control}; in ReduceNamedAccess()1272 fallthrough_control = nullptr; in ReduceNamedAccess()1289 fallthrough_control = graph()->NewNode(common()->IfFalse(), branch); in ReduceNamedAccess()1352 DCHECK_NULL(fallthrough_control); in ReduceNamedAccess()1766 Node* fallthrough_control = control; in ReduceElementAccess() local1773 Control this_control{fallthrough_control}; in ReduceElementAccess()1797 fallthrough_control = nullptr; in ReduceElementAccess()1806 this_effect, fallthrough_control); in ReduceElementAccess()1808 graph()->NewNode(common()->Branch(), check, fallthrough_control); in ReduceElementAccess()[all …]