Searched refs:fanTriangleCount (Results 1 – 1 of 1) sorted by relevance
245 int fanTriangleCount = 0; in onPrepare() local252 ++fanTriangleCount; in onPrepare()257 SkASSERT(fanTriangleCount <= maxTrianglesInFans); in onPrepare()258 fFanVertexCount = fanTriangleCount * 3; in onPrepare()