/third_party/curl/tests/data/ |
D | test1097 | 56 http://test.a.galaxy.far.far.away.%TESTNUMBER:%HTTPPORT/%TESTNUMBER --proxy http://%HOSTIP:%HTTPPOR… 63 CONNECT test.a.galaxy.far.far.away.%TESTNUMBER:%HTTPPORT HTTP/1.1 64 Host: test.a.galaxy.far.far.away.%TESTNUMBER:%HTTPPORT 70 Host: test.a.galaxy.far.far.away.%TESTNUMBER:%HTTPPORT
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D | test170 | 31 http://a.galaxy.far.far.away/%TESTNUMBER --proxy http://%HOSTIP:%HTTPPORT --proxy-user foo:bar --pr… 38 POST http://a.galaxy.far.far.away/%TESTNUMBER HTTP/1.1 39 Host: a.galaxy.far.far.away
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D | test183 | 31 http://deathstar.another.galaxy/%TESTNUMBER http://a.galaxy.far.far.away/%TESTNUMBER --proxy http:/… 47 GET http://a.galaxy.far.far.away/%TESTNUMBER HTTP/1.1 48 Host: a.galaxy.far.far.away
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/third_party/skia/third_party/externals/opengl-registry/extensions/NV/ |
D | NV_depth_clamp.txt | 37 with six faces, two of which are the near and far clip planes. 38 Clipping to the near and far planes of the clip volume ensures that 44 clipping the primitive to the near or far clip volume planes (side 45 clip volume planes clip normally). Without the near and far clip 47 can proceed normally if we ignore the near and far clip planes. 51 defy the window space depth range (effectively what near and far 58 for rendering geometry "beyond" the far plane if an alternative 69 drawn at the near or far clip plane to have the same effect as not 70 clipping to the near and far clip planes and clamping interpolated 75 fairly involved. Eliminating far and near plane clipping and [all …]
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D | EGL_NV_depth_nonlinear.txt | 47 and the far plane. This can result in inaccurate depth testing, 49 and objects are rendered near the far plane. 54 modest far plane-to-near plane ratios (e.g., greater than 100:1). 65 and far planes can not be as tightly controlled.
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/third_party/openGLES/extensions/NV/ |
D | NV_depth_clamp.txt | 37 with six faces, two of which are the near and far clip planes. 38 Clipping to the near and far planes of the clip volume ensures that 44 clipping the primitive to the near or far clip volume planes (side 45 clip volume planes clip normally). Without the near and far clip 47 can proceed normally if we ignore the near and far clip planes. 51 defy the window space depth range (effectively what near and far 58 for rendering geometry "beyond" the far plane if an alternative 69 drawn at the near or far clip plane to have the same effect as not 70 clipping to the near and far clip planes and clamping interpolated 75 fairly involved. Eliminating far and near plane clipping and [all …]
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D | EGL_NV_depth_nonlinear.txt | 47 and the far plane. This can result in inaccurate depth testing, 49 and objects are rendered near the far plane. 54 modest far plane-to-near plane ratios (e.g., greater than 100:1). 65 and far planes can not be as tightly controlled.
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/third_party/skia/third_party/externals/oboe/samples/RhythmGame/third_party/glm/gtc/ |
D | matrix_transform.hpp | 183 T far); 202 T far); 221 T far); 236 T far); 251 T far); 266 T far); 283 T far); 300 T far); 317 T far);
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/third_party/skia/third_party/externals/opengl-registry/extensions/ARB/ |
D | ARB_depth_clamp.txt | 41 with six faces, two of which are the near and far clip planes. 42 Clipping to the near and far planes of the clip volume ensures that 48 clipping the primitive to the near or far clip volume planes (side 49 clip volume planes clip normally). Without the near and far clip 51 can proceed normally if we ignore the near and far clip planes. 55 defy the window space depth range (effectively what near and far 62 for rendering geometry "beyond" the far plane if an alternative 73 drawn at the near or far clip plane to have the same effect as not 74 clipping to the near and far clip planes and clamping interpolated 79 fairly involved. Eliminating far and near plane clipping and [all …]
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/third_party/openGLES/extensions/ARB/ |
D | ARB_depth_clamp.txt | 51 with six faces, two of which are the near and far clip planes. 52 Clipping to the near and far planes of the clip volume ensures that 58 clipping the primitive to the near or far clip volume planes (side 59 clip volume planes clip normally). Without the near and far clip 61 can proceed normally if we ignore the near and far clip planes. 65 defy the window space depth range (effectively what near and far 72 for rendering geometry "beyond" the far plane if an alternative 83 drawn at the near or far clip plane to have the same effect as not 84 clipping to the near and far clip planes and clamping interpolated 89 fairly involved. Eliminating far and near plane clipping and [all …]
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/third_party/icu/icu4c/source/data/curr/ |
D | sg.txt | 24 "farânga tî Burundïi", 36 "farânga tî Kongöo", 40 "farânga tî Sûîsi", 52 "farânga tî Dibutïi", 104 "farânga tî Kömôro", 156 "farânga tî Ruandäa", 212 "farânga CFA (BEAC)", 216 "farânga CFA (BCEAO)",
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/third_party/skia/third_party/externals/icu/source/data/curr/ |
D | sg.txt | 24 "farânga tî Burundïi", 36 "farânga tî Kongöo", 40 "farânga tî Sûîsi", 52 "farânga tî Dibutïi", 104 "farânga tî Kömôro", 156 "farânga tî Ruandäa", 212 "farânga CFA (BEAC)", 216 "farânga CFA (BCEAO)",
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/third_party/openGLES/extensions/EXT/ |
D | EXT_depth_clamp.txt | 40 with six faces, two of which are the near and far clip planes. 41 Clipping to the near and far planes of the clip volume ensures that 47 clipping the primitive to the near or far clip volume planes (side 48 clip volume planes clip normally). Without the near and far clip 50 can proceed normally if we ignore the near and far clip planes. 54 defy the window space depth range (effectively what near and far 61 for rendering geometry "beyond" the far plane if an alternative 90 clipping (effectively, there is no near or far plane clipping)." 100 [min(n,f),max(n,f)], where n and f are the current near and far
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/third_party/skia/third_party/externals/opengl-registry/extensions/AMD/ |
D | AMD_depth_clamp_separate.txt | 38 the clamping of the depth value for both the near and far plane. 68 or disable depth clamping at the near and far planes, respectively. If near 70 view volume clipping. Effectively, there is no near plane. Likewise, if far 76 at both the near and far planes." 92 far plane is enabled, and [min(n,f), max(n,f)] if clamping is enabled at 93 both the near and far planes, where n and f are the current near and far 127 …| | | | | at the far plane | … 131 the near and the far plane. Querying DEPTH_CLAMP will return TRUE if DEPTH_CLAMP_NEAR_AMD _or_
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/third_party/openGLES/extensions/AMD/ |
D | AMD_depth_clamp_separate.txt | 38 the clamping of the depth value for both the near and far plane. 68 or disable depth clamping at the near and far planes, respectively. If near 70 view volume clipping. Effectively, there is no near plane. Likewise, if far 76 at both the near and far planes." 92 far plane is enabled, and [min(n,f), max(n,f)] if clamping is enabled at 93 both the near and far planes, where n and f are the current near and far 127 …| | | | | at the far plane | … 131 the near and the far plane. Querying DEPTH_CLAMP will return TRUE if DEPTH_CLAMP_NEAR_AMD _or_
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/third_party/spirv-tools/test/diff/diff_files/ |
D | different_decorations_fragment_autogen.cpp | 45 OpMemberName %26 1 "far" 241 OpMemberName %26 1 "far" 449 OpMemberName %26 1 "far" in TEST() 1203 OpMemberName %26 1 "far" in TEST() 1425 OpMemberName %26 1 "far" in TEST()
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D | different_decorations_vertex_autogen.cpp | 41 OpMemberName %16 1 "far" 194 OpMemberName %16 1 "far" 363 OpMemberName %16 1 "far" in TEST() 960 OpMemberName %16 1 "far" in TEST() 1150 OpMemberName %16 1 "far" in TEST()
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/third_party/typescript/tests/baselines/reference/ |
D | declarationEmitDestructuring1.js | 3 function far([a, [b], [[c]]]: [number, boolean[], string[][]]): void { } 12 function far(_a) { 25 declare function far([a, [b], [[c]]]: [number, boolean[], string[][]]): void;
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D | declarationEmitDestructuring1.symbols | 8 function far([a, [b], [[c]]]: [number, boolean[], string[][]]): void { } 9 >far : Symbol(far, Decl(declarationEmitDestructuring1.ts, 0, 59))
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/third_party/EGL/extensions/NV/ |
D | EGL_NV_depth_nonlinear.txt | 47 and the far plane. This can result in inaccurate depth testing, 49 and objects are rendered near the far plane. 54 modest far plane-to-near plane ratios (e.g., greater than 100:1). 65 and far planes can not be as tightly controlled.
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/third_party/skia/third_party/externals/egl-registry/extensions/NV/ |
D | EGL_NV_depth_nonlinear.txt | 47 and the far plane. This can result in inaccurate depth testing, 49 and objects are rendered near the far plane. 54 modest far plane-to-near plane ratios (e.g., greater than 100:1). 65 and far planes can not be as tightly controlled.
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/third_party/skia/platform_tools/android/apps/AndroidKit/src/main/java/org/skia/androidkit/ |
D | Matrix.java | 53 public static Matrix makePerspective(float near, float far, float angle) { in makePerspective() argument 54 return new Matrix(nCreatePerspective(near, far, angle)); in makePerspective() 201 private static native long nCreatePerspective(float near, float far, float angle); in nCreatePerspective() argument
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/third_party/node/deps/v8/third_party/zlib/ |
D | zconf.h | 329 # define FAR far 338 # define FAR far 401 #ifndef far 402 # define far macro
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/third_party/skia/third_party/externals/zlib/ |
D | zconf.h | 329 # define FAR far 338 # define FAR far 401 #ifndef far 402 # define far macro
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/third_party/node/deps/zlib/ |
D | zconf.h | 336 # define FAR far 345 # define FAR far 411 #ifndef far 412 # define far macro
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