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Searched refs:faulty_pc (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/amd/vulkan/
Dradv_debug.c915 radv_dump_faulty_shader(struct radv_device *device, uint64_t faulty_pc) in radv_dump_faulty_shader() argument
921 shader = radv_find_shader(device, faulty_pc); in radv_dump_faulty_shader()
927 instr_offset = faulty_pc - start_addr; in radv_dump_faulty_shader()
948 if (start_addr + inst->offset == faulty_pc) { in radv_dump_faulty_shader()