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Searched refs:fillInverted (Results 1 – 1 of 1) sorted by relevance

/third_party/skia/src/gpu/v1/
DStencilMaskHelper.cpp259 bool fillInverted, in get_stencil_passes() argument
268 if (canRenderDirectToStencil && !fillInverted) { in get_stencil_passes()
276 return gUserToClipTable[fillInverted][op]; in get_stencil_passes()
418 bool fillInverted = path.isInverseFillType(); in drawPath() local
420 if (fillInverted) { in drawPath()
445 auto passes = get_stencil_passes(op, stencilSupport, fillInverted, &drawDirectToClip); in drawPath()