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Searched refs:firstIdxToEnable (Results 1 – 1 of 1) sorted by relevance

/third_party/skia/src/gpu/gl/
DGrGLVertexArray.cpp149 int firstIdxToEnable = fEnableStateIsValid ? fNumEnabledArrays : 0; in enableVertexArrays() local
150 for (int i = firstIdxToEnable; i < enabledCount; ++i) { in enableVertexArrays()