Searched refs:first_ubo_is_default_ubo (Results 1 – 6 of 6) sorted by relevance
48 !b->shader->info.first_ubo_is_default_ubo) { in lower_instr()134 if (!shader->info.first_ubo_is_default_ubo) { in nir_lower_uniforms_to_ubo()166 shader->info.first_ubo_is_default_ubo = true; in nir_lower_uniforms_to_ubo()
272 bool first_ubo_is_default_ubo:1; member
261 assert(!b->shader->info.first_ubo_is_default_ubo); /* only set for GL */ in track_ubo_use()506 if (nir->info.first_ubo_is_default_ubo && !push_ubos && !has_preamble) in ir3_nir_lower_ubo_loads()
2272 unsigned num_ubos = shader->info.num_ubos - !!shader->info.first_ubo_is_default_ubo; in unbreak_bos()2286 var->data.driver_location = first_ubo + !!shader->info.first_ubo_is_default_ubo; in unbreak_bos()
1019 if (!(ubo == 0 && c->s->info.first_ubo_is_default_ubo)) in ntt_setup_uniforms()
2447 - pan/bi: Remove check for first_ubo_is_default_ubo