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Searched refs:fitsInBytes (Results 1 – 13 of 13) sorted by relevance

/third_party/skia/src/gpu/ops/
DGrSimpleMeshDrawOpHelperWithStencil.cpp33 *wideColor = !geometryColor->fitsInBytes(); in finalizeProcessors()
DPathTessellateOp.h42 if (!this->headDraw().fColor.fitsInBytes()) { in PathTessellateOp()
DGrSimpleMeshDrawOpHelper.cpp75 *wideColor = !geometryColor->fitsInBytes(); in finalizeProcessors()
DStrokeTessellateOp.cpp50 if (!this->headColor().fitsInBytes()) { in StrokeTessellateOp()
DLatticeOp.cpp197 fWideColor = !fPatches[0].fColor.fitsInBytes(); in finalize()
DQuadPerEdgeAA.cpp319 return color.fitsInBytes() ? ColorType::kByte : ColorType::kFloat; in MinColorType()
/third_party/skia/src/gpu/
DGrColor.h79 return color.fitsInBytes(); in SkPMColor4fFitsInBytes()
/third_party/skia/src/shaders/gradients/
DSkGradientShaderPriv.h120 canConvert &= fOrigColors4f[i].fitsInBytes(); in colorsCanConvertToSkColor()
/third_party/skia/include/core/
DSkColor.h348 bool fitsInBytes() const { in fitsInBytes() function
/third_party/skia/tools/gpu/
DTestOps.cpp163 return !paint.getColor4f().fitsInBytes() && caps->halfFloatVertexAttributeSupport(); in use_wide_color()
/third_party/skia/src/gpu/tessellate/
DStrokeFixedCountTessellator.cpp64 SkASSERT(wideColor || color.fitsInBytes()); in updateDynamicColor()
DStrokeHardwareTessellator.cpp149 SkASSERT(wideColor || color.fitsInBytes()); in updateDynamicColor()
/third_party/skia/src/core/
DSkBlitter.cpp683 if (!paint.getColor4f().fitsInBytes() || !cs->isSRGB()) { in UseLegacyBlitter()