/third_party/libinput/doc/api/style/ |
D | bootstrap.css | 146 button::-moz-focus-inner, 147 input::-moz-focus-inner { 1108 a:focus { 1112 a:focus { 1114 outline: 5px auto -webkit-focus-ring-color; 1168 .sr-only-focusable:focus { 1348 a.text-primary:focus { 1355 a.text-success:focus { 1362 a.text-info:focus { 1369 a.text-warning:focus { [all …]
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/third_party/libevdev/doc/html/ |
D | bootstrap.css | 146 button::-moz-focus-inner, 147 input::-moz-focus-inner { 1108 a:focus { 1112 a:focus { 1114 outline: 5px auto -webkit-focus-ring-color; 1168 .sr-only-focusable:focus { 1348 a.text-primary:focus { 1355 a.text-success:focus { 1362 a.text-info:focus { 1369 a.text-warning:focus { [all …]
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D | tabs.css | 1 …focus,.sm-dox a:hover,.sm-dox a:active{padding:0 12px;padding-right:43px;font-family:"Lucida Grand…
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/third_party/libevdev/doc/style/ |
D | bootstrap.css | 146 button::-moz-focus-inner, 147 input::-moz-focus-inner { 1108 a:focus { 1112 a:focus { 1114 outline: 5px auto -webkit-focus-ring-color; 1168 .sr-only-focusable:focus { 1348 a.text-primary:focus { 1355 a.text-success:focus { 1362 a.text-info:focus { 1369 a.text-warning:focus { [all …]
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/third_party/skia/third_party/externals/oboe/docs/reference/search/ |
D | search.js | 197 child.focus(); 206 if (elem) elem.focus(); 307 this.DOMSearchField().focus(); 644 focusItem.focus(); 648 parent.document.getElementById("MSearchField").focus(); 662 if (focusItem) focusItem.focus(); 679 parent.document.getElementById("MSearchField").focus(); 699 document.getElementById('Item'+itemIndex+'_c'+newIndex).focus(); 703 document.getElementById('Item'+itemIndex).focus(); 716 elem.focus(); [all …]
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D | search.css | 138 a.SelectItem:focus, 216 a.SRSymbol:focus, a.SRSymbol:active, 217 a.SRScope:focus, a.SRScope:active {
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/third_party/ffmpeg/doc/ |
D | bootstrap.min.css | 5 …focus-inner,input::-moz-focus-inner{padding:0;border:0}input{line-height:normal}input[type=checkbo…
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/third_party/libevdev/doc/html/search/ |
D | search.js | 200 child.focus(); 309 this.DOMSearchField().focus(); 646 focusItem.focus(); 650 parent.document.getElementById("MSearchField").focus(); 664 if (focusItem) focusItem.focus(); 681 parent.document.getElementById("MSearchField").focus(); 701 document.getElementById('Item'+itemIndex+'_c'+newIndex).focus(); 705 document.getElementById('Item'+itemIndex).focus(); 718 elem.focus(); 724 parent.document.getElementById("MSearchField").focus();
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D | search.css | 122 a.SelectItem:focus, 200 a.SRSymbol:focus, a.SRSymbol:active, 201 a.SRScope:focus, a.SRScope:active {
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/third_party/node/deps/v8/tools/system-analyzer/view/ |
D | events.mjs | 53 constructor(start = 0, end = Infinity, focus = false, zoom = false) { argument 57 this.focus = focus;
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/third_party/skia/third_party/externals/expat/expat/doc/ |
D | ok.min.css | 2 …focus-inner,[type=reset]::-moz-focus-inner,[type=submit]::-moz-focus-inner,button::-moz-focus-inne…
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/third_party/skia/third_party/externals/oboe/docs/reference/ |
D | tabs.css | 1 …focus,.sm-dox a:hover,.sm-dox a:active{padding:0 12px;padding-right:43px;font-family:"Lucida Grand…
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/third_party/skia/third_party/externals/swiftshader/third_party/subzero/bloat/ |
D | webtreemap.js | 26 function focus(tree) { function 70 focus(focused.parent); 72 focus(tree);
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/third_party/icu/icu4j/demos/src/com/ibm/icu/dev/demo/impl/ |
D | DumbTextComponent.java | 58 private transient boolean focus; field in DumbTextComponent 159 focus = true; in focusGained() 165 focus = false; in focusLost() 525 if (focus) g.setColor(Color.black); in paint2() 553 if (focus) { in paintRect() 571 if (focus) g.setColor(Color.blue); in drawSelection() 590 if (focus || selection.isCaret()) { in drawSelection() 591 if (focus) g.setColor(Color.green); in drawSelection()
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/third_party/python/Doc/faq/ |
D | gui.rst | 77 have "keyboard focus". Check out the Tk documentation for the focus command. 78 Usually a widget is given the keyboard focus by clicking in it (but not for
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/third_party/glfw/docs/ |
D | news.dox | 30 @subsection news_32_focus Window input focus control 32 GLFW now supports giving windows input focus with @ref glfwFocusWindow. 142 in full screen despite losing input focus. 153 GLFW now supports preventing a windowed mode window from gaining input focus on 159 GLFW now queries the window input focus, visibility and iconification attributes 320 @subsection news_30_focusfun Window focus callback 322 Each windows now has a callback for focus events, which is set with @ref
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D | window.dox | 67 set for the chosen monitor as long as the window has input focus. For more 87 window iconified if it loses input focus, to allow the user to switch back to 187 focus when created. This hint is ignored for full screen and initially hidden 191 automatically iconify and restore the previous video mode on input focus loss. 803 @subsection window_focus Window input focus 805 Windows can be given input focus and brought to the front with @ref 812 If you wish to be notified when a window gains or loses input focus, whether by 813 the user, system or your own code, set a focus callback. 819 The callback function receives changes in the input focus state of the window. 826 // The window gained input focus [all …]
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/third_party/skia/third_party/externals/imgui/docs/ |
D | TODO.txt | 13 …- window: preserve/restore relative focus ordering (persistent or not) (#2304) -> also see docking… 74 - widgets: activate by identifier (trigger button, focus given id) 95 …utTextFlags_EscapeClearsBuffer) to clear instead of revert. what to do with focus? (also see #2890) 96 …mGuiInputTextFlags_DiscardActiveBuffer) or make it easier to clear active focus for text replaceme… 162 - tabs: persistent order/focus in BeginTabBar() api (#261, #351) 188 …- combo/listbox: keyboard control. need InputText-like non-active focus + key handling. considerin… 192 - listbox: user may want to initial scroll to focus on the one selected value? 265 - drag and drop: focus drag target window on hold (even without open) 330 …- nav: there's currently no way to completely clear focus with the keyboard. depending on patterns… 331 …- nav: code to focus child-window on restoring NavId appears to have issue: e.g. when focus change… [all …]
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/third_party/node/doc/api_assets/ |
D | style.css | 145 a:focus { 262 .picker li a.active:focus { 303 .api_stability a:focus { 717 #column2 ul li a.active:focus { 724 #intro a:focus, 726 #column2 ul li a:focus { 740 span > .mark:focus,
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/third_party/node/doc/api/assets/ |
D | style.css | 145 a:focus { 262 .picker li a.active:focus { 303 .api_stability a:focus { 717 #column2 ul li a.active:focus { 724 #intro a:focus, 726 #column2 ul li a:focus { 740 span > .mark:focus,
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/third_party/glfw/src/ |
D | window.c | 45 if (window->callbacks.focus) in _glfwInputWindowFocus() 46 window->callbacks.focus((GLFWwindow*) window, focused); in _glfwInputWindowFocus() 52 if (window->callbacks.focus) in _glfwInputWindowFocus() 53 window->callbacks.focus((GLFWwindow*) window, focused); in _glfwInputWindowFocus() 840 _GLFW_SWAP_POINTERS(window->callbacks.focus, cbfun); in glfwSetWindowFocusCallback()
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/third_party/ninja/ |
D | README.OpenSource | 9 "Description": "a small build system with a focus on speed"
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/third_party/libuv/ |
D | libuv.pc.in | 8 Description: multi-platform support library with a focus on asynchronous I/O.
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/third_party/node/deps/uv/ |
D | libuv.pc.in | 8 Description: multi-platform support library with a focus on asynchronous I/O.
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D | libuv-static.pc.in | 8 Description: multi-platform support library with a focus on asynchronous I/O.
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