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Searched refs:forceVulkanFallbackFormat (Results 1 – 4 of 4) sorted by relevance

/third_party/skia/third_party/externals/angle2/util/
DEGLPlatformParameters.h70 forceInitShaderVariables, forceVulkanFallbackFormat, in tie()
99 EGLint forceVulkanFallbackFormat = EGL_DONT_CARE; member
DEGLWindow.cpp322 if (params.forceVulkanFallbackFormat == EGL_TRUE) in initializeDisplay()
/third_party/skia/third_party/externals/angle2/src/tests/test_utils/
Dangle_test_configs.h320 paramsOut.eglParameters.forceVulkanFallbackFormat = EGL_TRUE; in WithForceVulkanFallbackFormat()
Dangle_test_configs.cpp305 if (pp.eglParameters.forceVulkanFallbackFormat == EGL_TRUE) in operator <<()