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Searched refs:force_spilling (Results 1 – 2 of 2) sorted by relevance

/third_party/mesa3d/src/gallium/drivers/lima/ir/pp/
Dregalloc.c564 if (!ok || (comp->force_spilling-- > 0)) { in ppir_regalloc_prog_try()
615 comp->force_spilling = lima_ppir_force_spilling; in ppir_regalloc_prog()
Dppir.h430 int force_spilling; member