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Searched refs:force_unroll_sampler_indirect (Results 1 – 4 of 4) sorted by relevance

/third_party/mesa3d/src/compiler/nir/
Dnir_metadata.c54 int force_unroll_sampler_indirect = va_arg(ap, int); in nir_metadata_require() local
55 nir_loop_analyze_impl(impl, mode, force_unroll_sampler_indirect); in nir_metadata_require()
Dnir_loop_analyze.c80 bool force_unroll_sampler_indirect; member
1228 if (contains_sampler && state->force_unroll_sampler_indirect) in force_unroll_array_access()
1371 bool force_unroll_sampler_indirect) in process_loops() argument
1379 process_loops(nested_node, indirect_mask, force_unroll_sampler_indirect); in process_loops()
1381 process_loops(nested_node, indirect_mask, force_unroll_sampler_indirect); in process_loops()
1387 process_loops(nested_node, indirect_mask, force_unroll_sampler_indirect); in process_loops()
1400 state->force_unroll_sampler_indirect = force_unroll_sampler_indirect; in process_loops()
1410 bool force_unroll_sampler_indirect) in nir_loop_analyze_impl() argument
1414 process_loops(node, indirect_mask, force_unroll_sampler_indirect); in nir_loop_analyze_impl()
Dnir_opt_loop_unroll.c1129 bool force_unroll_sampler_indirect) in nir_opt_loop_unroll_impl() argument
1133 (int) force_unroll_sampler_indirect); in nir_opt_loop_unroll_impl()
1159 bool force_unroll_sampler_indirect = shader->options->force_indirect_unrolling_sampler; in nir_opt_loop_unroll() local
1164 force_unroll_sampler_indirect); in nir_opt_loop_unroll()
Dnir.h5419 bool force_unroll_sampler_indirect);