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Searched refs:found_in_application_cache (Results 1 – 3 of 3) sorted by relevance

/third_party/mesa3d/src/amd/vulkan/
Dradv_pipeline_cache.c316 uint32_t *num_stack_sizes, bool *found_in_application_cache) in radv_create_shaders_from_pipeline_cache() argument
323 *found_in_application_cache = false; in radv_create_shaders_from_pipeline_cache()
331 *found_in_application_cache = false; in radv_create_shaders_from_pipeline_cache()
Dradv_pipeline.c4639 bool found_in_application_cache = true; in radv_create_shaders() local
4643 &found_in_application_cache)) { in radv_create_shaders()
4644 if (found_in_application_cache) in radv_create_shaders()
4651 if (found_in_application_cache) in radv_create_shaders()
Dradv_private.h407 uint32_t *num_stack_sizes, bool *found_in_application_cache);