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Searched refs:fs_texfetch_depthstencil (Results 1 – 1 of 1) sorted by relevance

/third_party/mesa3d/src/gallium/auxiliary/util/
Du_blitter.c93 void *fs_texfetch_depthstencil[PIPE_MAX_TEXTURE_TYPES][2]; member
551 if (ctx->fs_texfetch_depthstencil[i][inst]) in util_blitter_destroy()
552 ctx->delete_fs_state(pipe, ctx->fs_texfetch_depthstencil[i][inst]); in util_blitter_destroy()
1193 shader = &ctx->fs_texfetch_depthstencil[target][1]; in blitter_get_fs_texfetch_depthstencil()
1195 shader = &ctx->fs_texfetch_depthstencil[target][0]; in blitter_get_fs_texfetch_depthstencil()