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Searched refs:gb_offset (Results 1 – 6 of 6) sorted by relevance

/third_party/mesa3d/src/freedreno/vulkan/
Dtu_cs_breadcrumbs.c248 cs, device->global_bo->iova + gb_offset(breadcrumb_gpu_sync_seqno)); in tu_cs_emit_sync_breadcrumb()
256 cs, device->global_bo->iova + gb_offset(breadcrumb_cpu_sync_seqno)); in tu_cs_emit_sync_breadcrumb()
Dtu_device.h201 #define gb_offset(member) offsetof(struct tu6_global, member) macro
202 #define global_iova(cmd, member) ((cmd)->device->global_bo->iova + gb_offset(member))
Dtu_autotune.c106 tu_cs_emit_qw(fence_cs, dev->global_bo->iova + gb_offset(autotune_fence)); in create_submission_data()
Dtu_device.c2759 tu6_pack_border_color(device->global_bo->map + gb_offset(bcolor[border_color]), in tu_init_sampler()
Dtu_cmd_buffer.c898 .bo_offset = gb_offset(bcolor_builtin))); in tu6_init_hw()
901 .bo_offset = gb_offset(bcolor_builtin))); in tu6_init_hw()
Dtu_clear_blit.c665 gb_offset(shaders[*offset]); in compile_shader()