Searched refs:getActiveAttributes (Results 1 – 5 of 5) sorted by relevance
83 const std::vector<sh::ShaderVariable> &getActiveAttributes() const { return mActiveAttributes; } in getActiveAttributes() function215 const std::vector<sh::ShaderVariable> &getActiveAttributes();
681 const std::vector<sh::ShaderVariable> &Shader::getActiveAttributes() in getActiveAttributes() function in gl::Shader684 return mState.getActiveAttributes(); in getActiveAttributes()
3755 mState.mExecutable->mProgramInputs = vertexShader->getActiveAttributes(); in linkAttributes()
51 for (const sh::ShaderVariable &shaderAttr : vertexShader->getActiveAttributes()) in GetDefaultInputLayoutFromShader()3072 for (const sh::ShaderVariable &attribute : vertexShader->getActiveAttributes()) in initAttribLocationsToD3DSemantic()
904 SerializeShaderVariablesVector(json, shaderState.getActiveAttributes()); in SerializeShaderState()