Searched refs:getAlphaf (Results 1 – 15 of 15) sorted by relevance
/third_party/skia/include/core/ |
D | SkPaint.h | 255 float getAlphaf() const { return fColor4f.fA; } in getAlphaf() function 258 uint8_t getAlpha() const { return sk_float_round2int(this->getAlphaf() * 255); } in getAlpha()
|
D | SkBitmap.h | 836 float getAlphaf(int x, int y) const { in getAlphaf() function 837 return this->pixmap().getAlphaf(x, y); in getAlphaf()
|
D | SkPixmap.h | 271 float getAlphaf(int x, int y) const;
|
/third_party/skia/src/core/ |
D | SkDraw_atlas.cpp | 149 if (p.getAlphaf() != 1) { in drawAtlas() 151 alloc.make<float>(p.getAlphaf())); in drawAtlas()
|
D | SkPaintPriv.cpp | 100 p->getAlphaf(), in RemoveColorFilter()
|
D | SkVMBlitter.cpp | 241 } else if (paint.getAlphaf() < 1.0f) { in EffectiveParams() 243 paint.getAlphaf(), in EffectiveParams()
|
D | SkPixmap.cpp | 93 float SkPixmap::getAlphaf(int x, int y) const { in getAlphaf() function in SkPixmap
|
D | SkDevice.cpp | 276 entryPaint.setAlphaf(paint.getAlphaf() * images[i].fAlpha); in drawEdgeAAImageSet()
|
D | SkCanvas.cpp | 975 if (paint->getAlphaf() < 1.f) { in optimize_layer_filter() 2159 if (paint.getAlphaf() < 1.f || paint.getColorFilter() || paint.getMaskFilter()) { in canDrawBitmapAsSprite()
|
/third_party/skia/bench/ |
D | ReadPixBench.cpp | 131 fBM.getAlphaf(x, y); in onDraw()
|
/third_party/skia/src/utils/ |
D | SkPaintFilterCanvas.cpp | 177 if ( newPaint->getAlphaf() == 1.0f in onDrawPicture()
|
/third_party/skia/src/gpu/v1/ |
D | Device_drawTexture.cpp | 866 auto paintAlpha = paint.getAlphaf(); in drawEdgeAAImageSet() 946 auto paintAlpha = paint.getAlphaf(); in drawEdgeAAImageSet()
|
/third_party/skia/tests/ |
D | BitmapTest.cpp | 316 float actual = bm.getAlphaf(x, y); in check_alphas()
|
/third_party/skia/gm/ |
D | drawimageset.cpp | 339 entryPaint.setAlphaf(fSet[i].fAlpha * paint.getAlphaf()); in onDraw()
|
/third_party/skia/modules/svg/src/ |
D | SkSVGRenderContext.cpp | 461 p->setAlphaf(SkTPin(p->getAlphaf() * paint_opacity * fDeferredPaintOpacity, 0.0f, 1.0f)); in commonPaint()
|