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Searched refs:getBaseViewIndex (Results 1 – 9 of 9) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/
DFramebuffer.h127 GLint getBaseViewIndex() const;
262 GLint getBaseViewIndex() const;
DFramebufferAttachment.h118 GLint getBaseViewIndex() const;
DFramebuffer.cpp58 if (checkAttachment->getBaseViewIndex() + checkAttachment->getNumViews() > in CheckMultiviewStateMatchesForCompleteness()
748 int FramebufferState::getBaseViewIndex() const in getBaseViewIndex() function in gl::FramebufferState
755 return attachment->getBaseViewIndex(); in getBaseViewIndex()
2270 GLint Framebuffer::getBaseViewIndex() const in getBaseViewIndex() function in gl::Framebuffer
2272 return mState.getBaseViewIndex(); in getBaseViewIndex()
DFramebufferAttachment.cpp220 GLint FramebufferAttachment::getBaseViewIndex() const in getBaseViewIndex() function in gl::FramebufferAttachment
Dqueryutils.cpp1231 *params = attachmentObject->getBaseViewIndex(); in QueryFramebufferAttachmentParameteriv()
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/gl/
DClearMultiviewGL.cpp70 int baseViewIndex = firstAttachment->getBaseViewIndex(); in clearLayeredFBO()
DFramebufferGL.cpp180 int baseViewIndex = attachment.getBaseViewIndex(); in AreAllLayersActive()
DStateManagerGL.cpp2473 programGL->enableLayeredRenderingPath(drawFramebufferState.getBaseViewIndex()); in updateMultiviewBaseViewLayerIndexUniformImpl()
/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/
Dframe_capture_utils.cpp293 json->addScalar("ViewIndex", framebufferAttachment.getBaseViewIndex()); in SerializeFramebufferAttachment()