Searched refs:getGeometryShaderInputPrimitiveType (Results 1 – 18 of 18) sorted by relevance
/third_party/skia/third_party/externals/angle2/src/libANGLE/ |
D | Shader.h | 99 Optional<PrimitiveMode> getGeometryShaderInputPrimitiveType() const in getGeometryShaderInputPrimitiveType() function 228 Optional<PrimitiveMode> getGeometryShaderInputPrimitiveType();
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D | ProgramExecutable.h | 299 PrimitiveMode getGeometryShaderInputPrimitiveType() const in getGeometryShaderInputPrimitiveType() function
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D | Shader.cpp | 764 Optional<PrimitiveMode> Shader::getGeometryShaderInputPrimitiveType() in getGeometryShaderInputPrimitiveType() function in gl::Shader
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D | Program.h | 697 PrimitiveMode getGeometryShaderInputPrimitiveType() const;
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D | Program.cpp | 2144 PrimitiveMode Program::getGeometryShaderInputPrimitiveType() const in getGeometryShaderInputPrimitiveType() function in gl::Program 2147 return mState.mExecutable->getGeometryShaderInputPrimitiveType(); in getGeometryShaderInputPrimitiveType() 3350 geometryShader->getGeometryShaderInputPrimitiveType(); in linkValidateShaders()
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D | queryutils.cpp | 1367 *params = ToGLenum(program->getGeometryShaderInputPrimitiveType()); in QueryProgramiv()
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D | validationES.cpp | 4221 mode, executable->getGeometryShaderInputPrimitiveType())) in RecordDrawModeError()
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D | Context.cpp | 9609 PrimitiveMode gsMode = programExecutable->getGeometryShaderInputPrimitiveType(); in updateValidDrawModes()
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/third_party/skia/third_party/externals/angle2/src/compiler/translator/ |
D | TranslatorESSL.cpp | 88 sink, getGeometryShaderInputPrimitiveType(), getGeometryShaderInvocations(), in translate()
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D | TranslatorGLSL.cpp | 207 sink, getGeometryShaderInputPrimitiveType(), getGeometryShaderInvocations(), in translate()
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D | ShaderLang.cpp | 745 return compiler->getGeometryShaderInputPrimitiveType() != EptUndefined; in HasValidGeometryShaderInputPrimitiveType() 822 return GetGeometryShaderPrimitiveTypeEnum(compiler->getGeometryShaderInputPrimitiveType()); in GetGeometryShaderInputPrimitiveType()
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D | Compiler.h | 156 TLayoutPrimitiveType getGeometryShaderInputPrimitiveType() const in getGeometryShaderInputPrimitiveType() function
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D | ParseContext.h | 470 TLayoutPrimitiveType getGeometryShaderInputPrimitiveType() const in getGeometryShaderInputPrimitiveType() function
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D | TranslatorMetalDirect.cpp | 1009 sink, getGeometryShaderInputPrimitiveType(), getGeometryShaderInvocations(), in translateImpl()
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D | Compiler.cpp | 565 mGeometryShaderInputPrimitiveType = parseContext.getGeometryShaderInputPrimitiveType(); in setASTMetadata()
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D | TranslatorVulkan.cpp | 1253 sink, getGeometryShaderInputPrimitiveType(), getGeometryShaderInvocations(), in translateImpl()
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D | BuildSPIRV.cpp | 2197 GetGeometryInputExecutionMode(mCompiler->getGeometryShaderInputPrimitiveType()); in writeExecutionModes()
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/third_party/skia/third_party/externals/angle2/src/libANGLE/capture/ |
D | frame_capture_utils.cpp | 910 if (shaderState.getGeometryShaderInputPrimitiveType().valid()) in SerializeShaderState() 913 ToString(shaderState.getGeometryShaderInputPrimitiveType().value())); in SerializeShaderState()
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