Searched refs:getImageBindings (Results 1 – 8 of 8) sorted by relevance
282 const std::vector<ImageBinding> &getImageBindings() const in getImageBindings() function284 return getExecutable().getImageBindings(); in getImageBindings()342 bool hasImages() const { return !getImageBindings().empty(); } in hasImages()691 const std::vector<ImageBinding> &getImageBindings() const in getImageBindings() function694 return getExecutable().getImageBindings(); in getImageBindings()
215 const std::vector<ImageBinding> &getImageBindings() const { return mImageBindings; } in getImageBindings() function216 std::vector<ImageBinding> *getImageBindings() { return &mImageBindings; } in getImageBindings() function
657 stream->writeInt(getImageBindings().size()); in save()658 for (const auto &imageBinding : getImageBindings()) in save()818 const std::vector<ImageBinding> &imageBindings = executable.getImageBindings(); in updateActiveImages()
307 for (const ImageBinding &imageBinding : shaderProgram->getState().getImageBindings()) in updateImageBindings()
1723 std::vector<ImageBinding> *imageBindings = getExecutable().getImageBindings(); in resolveLinkImpl()2940 const std::vector<ImageBinding> &imageBindings = getExecutable().getImageBindings(); in getImageUniformBinding()
9729 for (const ImageBinding &imageBinding : executable->getImageBindings()) in updateActiveImageUnitIndices()
586 const std::vector<gl::ImageBinding> &imageBindings = executable.getImageBindings(); in addImageDescriptorSetDesc()1418 const std::vector<gl::ImageBinding> &imageBindings = executable.getImageBindings(); in updateImagesDescriptorSet()
1041 ASSERT(context->getClientVersion() >= gl::ES_3_1 || program->getImageBindings().empty()); in updateProgramImageBindings()