Home
last modified time | relevance | path

Searched refs:getLastCompletedQueueSerial (Results 1 – 11 of 11) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DQueryVk.cpp476 Serial lastCompletedSerial = contextVk->getLastCompletedQueueSerial(); in finishRunningCommands()
481 lastCompletedSerial = contextVk->getLastCompletedQueueSerial(); in finishRunningCommands()
489 lastCompletedSerial = contextVk->getLastCompletedQueueSerial(); in finishRunningCommands()
534 if (isCurrentlyInUse(contextVk->getLastCompletedQueueSerial())) in getResult()
541 if (isCurrentlyInUse(contextVk->getLastCompletedQueueSerial())) in getResult()
DResourceVk.cpp38 if (resource->usedInRunningCommands(contextVk->getLastCompletedQueueSerial())) in WaitForIdle()
47 ASSERT(!resource->isCurrentlyInUse(contextVk->getLastCompletedQueueSerial())); in WaitForIdle()
DRendererVk.h338 if (!garbage.destroyIfComplete(this, getLastCompletedQueueSerial())) in collectGarbage()
358 ANGLE_INLINE Serial getLastCompletedQueueSerial() in getLastCompletedQueueSerial() function
362 return mCommandProcessor.getLastCompletedQueueSerial(); in getLastCompletedQueueSerial()
367 return mCommandQueue.getLastCompletedQueueSerial(); in getLastCompletedQueueSerial()
DCommandProcessor.h330 virtual Serial getLastCompletedQueueSerial() const = 0;
392 Serial getLastCompletedQueueSerial() const override;
540 Serial getLastCompletedQueueSerial() const override;
DBufferVk.cpp724 if (mBuffer->isCurrentlyInUseForWrite(contextVk->getLastCompletedQueueSerial())) in mapRangeImpl()
786 if (!mBuffer->isCurrentlyInUseForWrite(contextVk->getLastCompletedQueueSerial())) in mapRangeImpl()
1041 !src->isCurrentlyInUseForWrite(contextVk->getLastCompletedQueueSerial()) && in acquireAndUpdate()
1213 mBuffer->isCurrentlyInUse(contextVk->getLastCompletedQueueSerial()); in isCurrentlyInUse()
DSyncVk.cpp159 *signaled = !isCurrentlyInUse(context->getRenderer()->getLastCompletedQueueSerial()); in getStatus()
336 *signaled = !isCurrentlyInUse(context->getRenderer()->getLastCompletedQueueSerial()); in getStatus()
DCommandProcessor.cpp596 Serial CommandProcessor::getLastCompletedQueueSerial() const in getLastCompletedQueueSerial() function in rx::vk::CommandProcessor
599 return mCommandQueue.getLastCompletedQueueSerial(); in getLastCompletedQueueSerial()
1259 Serial CommandQueue::getLastCompletedQueueSerial() const in getLastCompletedQueueSerial() function in rx::vk::CommandQueue
DContextVk.h451 Serial getLastCompletedQueueSerial() const { return mRenderer->getLastCompletedQueueSerial(); } in getLastCompletedQueueSerial() function
DRendererVk.cpp3252 (void)cleanupGarbage(getLastCompletedQueueSerial()); in cleanupCompletedCommandsGarbage()
3352 mPendingOneOffCommands.front().serial < getLastCompletedQueueSerial()) in getCommandBufferOneOff()
DContextVk.cpp1076 !bufferHelper.isCurrentlyInUse(getLastCompletedQueueSerial())) in setupIndexedDraw()
2546 Serial lastCompletedSerial = getLastCompletedQueueSerial(); in checkCompletedGpuEvents()
5663 return serial > getLastCompletedQueueSerial(); in isSerialInUse()
Dvk_helpers.cpp2331 mBufferFreeList.front()->isCurrentlyInUse(contextVk->getLastCompletedQueueSerial())) in allocateWithAlignment()
2612 ASSERT(!isCurrentlyInUse(contextVk->getLastCompletedQueueSerial())); in init()
2759 Serial lastCompletedSerial = contextVk->getLastCompletedQueueSerial(); in allocateNewPool()
2845 Serial lastCompletedQueueSerial = contextVk->getLastCompletedQueueSerial(); in findFreeEntryPool()