Searched refs:getLinkedShaderStageCount (Results 1 – 2 of 2) sorted by relevance
139 size_t getLinkedShaderStageCount() const { return mLinkedShaderStages.count(); } in getLinkedShaderStageCount() function
1130 mDynamicUniformDescriptorOffsets.resize(glExecutable.getLinkedShaderStageCount(), 0); in createPipelineLayout()