Searched refs:getLinkedUniformBlocks (Results 1 – 2 of 2) sorted by relevance
287 const std::vector<sh::InterfaceBlock> &getLinkedUniformBlocks(ShaderType shaderType) const in getLinkedUniformBlocks() function
1434 program->getState().getExecutable().getLinkedUniformBlocks(shaderType); in LinkingVariables()