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Searched refs:getNumErrors (Results 1 – 4 of 4) sorted by relevance

/third_party/glslang/glslang/MachineIndependent/
DShaderLang.cpp1191 if (parseContext.getNumErrors() > 0) { in operator ()()
1194 …parseContext.infoSink.info << parseContext.getNumErrors() << " compilation errors. No code genera… in operator ()()
1221 …parseContext.infoSink.info << parseContext.getNumErrors() << " compilation errors. No code genera… in operator ()()
2023 return intermediate[stage]->getNumErrors() == 0; in linkStage()
2068 error |= uniforms.getNumErrors() != 0; in crossStageCheck()
2083 error |= (activeStages[i - 1]->getNumErrors() != 0); in crossStageCheck()
DparseVersions.h139 int getNumErrors() const { return numErrors; } in getNumErrors() function
Dlocalintermediate.h451 int getNumErrors() const { return numErrors; } in getNumErrors() function
DlinkValidate.cpp190 numErrors += unit.getNumErrors(); in mergeModes()