Searched refs:getPragma (Results 1 – 6 of 6) sorted by relevance
61 WritePragma(sink, compileOptions, getPragma()); in translate()68 getPragma().stdgl.invariantAll && in translate()234 TVersionGLSL versionGLSL(getShaderType(), getPragma(), getOutputType()); in writeVersion()
47 WritePragma(sink, compileOptions, getPragma()); in translate()
152 const TPragma &getPragma() const { return mPragma; } in getPragma() function
822 WritePragma(sink, compileOptions, getPragma()); in translateImpl()
74 const bool invariantAll = compiler->getPragma().stdgl.invariantAll; in IsInvariant()
465 if (compiler->getPragma().stdgl.invariantAll) in DeclarePerVertexBlocks()