Searched refs:getReadIndex (Results 1 – 9 of 9) sorted by relevance
60 int32_t getReadIndex() { in getReadIndex() function135 int32_t indexFrame = getReadIndex(); in read()
55 uint32_t getReadIndex() const;
46 uint32_t FifoControllerBase::getReadIndex() const { in getReadIndex() function in oboe::FifoControllerBase
78 uint32_t readIndex = mFifo->getReadIndex(); // ranges 0 to capacity in read()
135 if (state.getReadBufferState() != GL_NONE && state.getReadIndex() == colorIndex) in updateColorRenderTarget()
692 if (mState.getReadIndex() >= mColorRenderTargets.size())711 return mColorRenderTargets[mState.getReadIndex()];716 if (mState.getReadIndex() >= mColorRenderTargets.size())729 const gl::FramebufferAttachment *attachment = mState.getColorAttachment(mState.getReadIndex());
70 uint32_t getReadIndex() const;
456 uint32_t FramebufferState::getReadIndex() const in getReadIndex() function in gl::FramebufferState472 uint32_t readIndex = getReadIndex(); in getReadAttachment()2391 size_t readIndex = mState.getReadIndex(); in ensureReadAttachmentsInitialized()
1399 uint32_t readColorIndexGL = srcFramebuffer->getState().getReadIndex(); in resolveColorWithSubpass()1768 if (mState.getReadBufferState() != GL_NONE && mState.getReadIndex() == colorIndexGL) in flushColorAttachmentUpdates()