Searched refs:getResourceSamples (Results 1 – 5 of 5) sorted by relevance
131 GLsizei getResourceSamples() const;262 return isRenderToTexture() ? getRenderToTextureSamples() : getResourceSamples(); in getSamples()265 inline GLsizei FramebufferAttachment::getResourceSamples() const in getResourceSamples() function
1751 return readAttachment ? readAttachment->getResourceSamples() : 0; in getReadBufferResourceSamples()
2523 if (readBuffer->getResourceSamples() != 0 || drawBuffer->getResourceSamples() != 0) in ValidateBlitFramebufferANGLE()
1629 if (readColorBuffer->getResourceSamples() > 0 && in ValidateBlitFramebufferParameters()1684 if (readBuffer->getResourceSamples() > 0 && !sameBounds) in ValidateBlitFramebufferParameters()
764 readAttachmentSamples = colorReadAttachment->getResourceSamples(); in blit()