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Searched refs:getSamplerShaderBitsForTextureUnitIndex (Results 1 – 2 of 2) sorted by relevance

/third_party/skia/third_party/externals/angle2/src/libANGLE/
DProgramExecutable.h163 const ShaderBitSet getSamplerShaderBitsForTextureUnitIndex(size_t textureUnitIndex) const in getSamplerShaderBitsForTextureUnitIndex() function
/third_party/skia/third_party/externals/angle2/src/libANGLE/renderer/vulkan/
DContextVk.cpp1654 executable->getSamplerShaderBitsForTextureUnitIndex(textureUnit); in handleDirtyTexturesImpl()
1690 executable->getSamplerShaderBitsForTextureUnitIndex(textureUnit); in handleDirtyTexturesImpl()